“But nevertheless, we can finally start down our roadmap of the future, and hopefully continue to pick up a new fan or two along the way. “Look, I’m not gonna lie and tell you we thought it would take nearly four years,” said Mason Grimble, president of Plarium Games. Plarium Games employees celebrated today, when three years after its release, and at a cost of $150 million in advertising, the first willing, unsponsored download of 2018’s Raid: Shadow Legends occurred. Lang said the decision to release the series on YouTube to help the series “resonate in a global way” in comparison to if the company had put the series behind a paywall and made it only available in the U.S.CALDWELL, N.J. Raid: Shadow Legends was first released as a mobile game in 2018 and was later made available to play on desktop. It was really more coming out of our players and wanting to extend the storyline of what what this game represents.” “ trying to follow all the other games companies that have had some success of late in terms of their IP. “There’s been a significant demand from the players who want to know more about the story, more about the characters, more about the experiences,” Michael Lang, the CEO of Plarium’s parent company Pixel United, told The Hollywood Reporter. The animated series features main characters from the Raid video game and centers on the Arbiter, an ancient guardian who is attempting to return to and revive the land known as Teleria, which has seemingly been abandoned by its gods and is marred in conflict. Electronic Arts CEO Andrew Wilson Sees 2023 Pay Package Rise to $20.7M
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